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SPSpAItial

Technical Artist (m/w/x)

München
VollzeitVor OrtBerufserfahren
Nejo KI-Zusammenfassung

Creating short-form video, stills, and interactive demos for Physically-grounded World Models. 3+ years technical art or VFX experience required. Building 3D prototypes in Three.js, including AR/XR.

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Anforderungen

  • 3+ years professional experience in technical art, VFX, real-time 3D, creative technology, or similar
  • Track record of building an audience via publishing own films, stills, or demos
  • Ability to shoot, cut, and post short-form video weekly
  • Portfolio of self-made, publicly visible work
  • Technical-artist craft on 3D content
  • Ability to turn scene/splat into finished artefact via camera, lighting, composition, look development
  • VFX know-how including compositing, motion graphics, grading, shot finishing
  • Ability to prototype in Three.js to ship interactive 3D demo
  • High ownership and comfort with ambiguity
  • Audience overlap in 3D, spatial computing, VFX, or creative technology
  • Hands-on AR, XR, or headset work
  • Familiarity with Gaussian splats, photogrammetry, or captured 3D representations
  • Background in design, architecture, industrial design, animation, or VFX
  • Ability to think spatially and in shots
  • Strong visual design across typography, layout, colour, and motion
  • Experience contributing to brand identity, including type and motion systems
  • Experience running community programs, hackathons, or creator partnerships

Aufgaben

  • Create attention-grabbing short-form video, stills, and interactive demos for social media
  • Publish content on X, LinkedIn, and YouTube at a steady cadence
  • Enhance raw model outputs with camera, lighting, motion, VFX, and color grading
  • Build 3D prototypes in Three.js, including AR and XR experiences
  • Own SpAItial's social media presence, including post craft and audience building
  • Direct, shoot, and edit films, including short-form social pieces, launch films, and showreels
  • Develop interactive 3D prototypes in Three.js, including Gaussian splat scenes and AR/XR on headsets and phones
  • Create clickable prototypes within days
  • Utilize Unreal Engine for demanding real-time work
  • Engage with designers, architects, technical artists, and spatial computing practitioners
  • Help manage creative partner programs, workshops, and jams
  • Design camera paths, lighting, and composition to present model reconstructions as finished pieces
  • Composite, grade, and add VFX to deliver stills and sequences that clearly showcase results

Berufserfahrung

3 Jahre

Ausbildung

Abgeschlossene BerufsausbildungODER
Bachelor-AbschlussODER
Master-Abschluss

Sprachen

Englischverhandlungssicher

Tools & Technologien

After EffectsNukeFusionBlenderHoudiniThree.jsUnrealWebXRGaussian splatsphotogrammetry

Von Nejo automatisch aufbereitet

Nejo hat diesen Job automatisch von der Website des Unternehmens SpAItial erfasst und die Informationen auf Nejo mit Hilfe von KI für dich aufbereitet. Trotz sorgfältiger Analyse können einzelne Informationen unvollständig oder ungenau sein. Bitte prüfe immer alle Angaben in der Originalanzeige! Inhalte und Urheberrechte der Originalanzeige liegen beim ausschreibenden Unternehmen.

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Über das Unternehmen

SP
ITMünchen

The company is pioneering the development of a frontier 3D foundation model, pushing the boundaries of AI, computer vision, and spatial computing.

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